//
//  IOpenGLESRenderer.h
//  TestGameEngine
//
//  Created by Louis CHU on 21/03/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import <QuartzCore/QuartzCore.h>

#import <OpenGLES/EAGL.h>
#import <OpenGLES/EAGLDrawable.h>

@protocol IGraphicRenderer <NSObject>
- (void)onBeginRender;
- (void)onFinishRender;

- (void) onBeginMatrixRender;
- (void) onFinishMatrixRender;

- (BOOL)resizeFromLayer:(CAEAGLLayer*)layer;
@end
